Mar 21, 2017 Resist are low (+31 fire, -7 Ice, -15 lightning and -60 chaos) but good items to stack this are always starting to drop after level 70. And i am a cold crit damage witch, i freeze the enemies a lot. I think your biggest problem is that you skill to many attack passiv points (my damage is 9.154).
For thosé that can'capital t watch, make sure you are within the knowledge range of a area to make sure you are getting 100% encounter. The penalty exists when you are either above a areas maximum level or below its minimum level.
Greatest Leveling Areas while becoming efficient/safeZone Name | Normal | CrueI | Mérci |
---|---|---|---|
The Lédge (A1) | 3-9 | 37-47 | 50-62 |
Linear layout with special npc Kuduku (demands decent super resist) near end of zone. |
Zone Title | Regular | CrueI | Mérci |
---|---|---|---|
Chamber óf Sins (A2) | 13-20 | 41-52 | 55-68 |
Middle of zone serves the exclusive monster Black Dying (Hard Viper Hit chaos damage). Exit to next flooring or a package of secret monsters can be found at the East, South, and West places on the chart. |
Zone Title | Normal | CrueI | Mérci |
---|---|---|---|
Town of Sarn (A3) | 19-27 | 43-54 | 57-70 |
Linear design. Unique monster Guard Captain (large physical making use of Cleave/Double Hit) situated in middle of zone. |
Zone Name | Normal | CrueI | Mérci |
---|---|---|---|
The Dócks (A3) | 25-34 | 45-57 | 58-71 |
3-4 Piers, each with either a waypoint or a package of magic monsters. Unique creature The Revenant (usés cyclone/searing connection) located in middle of area. |
Area Title | Regular | CrueI | Mérci |
---|---|---|---|
The Aquéducts (A4) | 29-38 | 48-60 | 61-74 |
Linear design. Unique beast The 100 Foot Shadow (large bodily frontal cone strike) near finish of zone. Gauranteed miracle pack at the end of each damaged bridgé. |
Zone Title | Regular | CrueI | Mérci |
---|---|---|---|
The Driéd River (A4) | 30-39 | 49-61 | 61-74 |
Open design. Two special monsters. Voll (heavy physical charge and smash, summons archers) and Nightwane (Duplicate/Decoy Chance, heavy bodily Sniping chance). Nightwane generally discovered on a slope. |
This manual is certainly a suggestion and can be subject to modify structured on how powerful you are offensively and defensively, how significantly you skip out on while rushing, and your gear/spec.
- 1-28: Improvement normally. You should not really have to grind any areas at this stage.
- 28-30: Plantation docks to capture up in experience.
- 30-32: Improvement through the tale, eliminate Piety and Dóminus.
- 33-36: Plantation aqueduct to catch up in encounter.
- 36-40: Progress through the story, kill Kaom, Daresso, ánd Malachai.
- 43-45: Progress through the story, kill Merveil.
- 45-46: Hurry to and Farm Chamber of Sins degree 1.
- 46-50: Progress through the story, kill Vaal Oversoul. Hurry to docks.
- 50-53: Farm Docks.
- 53-55: Progress through the tale, kill Piety amp; Dóminus.
- 55-56: Farm Aqueduct.
- 56-58: Progress through the story, eliminate Kaom, Daresso, ánd Malachai.
- 60-62: Improvement through the tale, eliminate Vaal Oversoul. Gather products for the Chaos Orb recipe at this stage.
- 62-63: Plantation Town of Sarn.
- 63-66: Hurry to and farm Docks.
- 66-68: Progress through the story, kill Piety and Dóminus.
- 68-70+: Farm Aqueduct/Dried River (100% exp through 74, 90% through 76).
- 70+: Begin mapping.
- A1: Dweller of the Deep
- A1: Marooned Mariner
- A2: The Method Forward
- A3: Victario'beds Top secret
- A3: Piety'h Household pets
Suggested Side Missions
These missions prize 1-2 skill factors and should end up being done when you are usually advancing through the tale.
Archived
Leveling queries 85 to 90, 90 and outside of.
I experience like it certainly requires me time to get to 85 and then a great amount to 90 (usually around 100-150m exp/human resources). What leveling suggestions do you possess for the 80 to 90 variety and 90+ to efficiently level? Here's what I presently do when I need to levels quick:
- Pick up extremely few products so that each map run I usually come back with just currency (fusings and bigger) and occasionally empty passed with items. No formulas.
- No boxes, big packages just and ignoring single whitened mobs.
- High density routes like strands / atoll, etc.
- Make use of movement skill to get through the map quick.
- Always zana maps and occasionally exp road directions like poorjoy if I discover a rota.
I have whirling blades to shift rapidly through the chart and GMP Specification throw to blow up mobs. Yet leveling seems to take long. Will be that regular? What perform you consider an appropriate, good, and awesome exp / hr for the right after runs:
- level 80-85
- degree 85-90
- degree 90-95
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